Legend of Zelda: Phantom Hourglass Review
During the last twelve months Nintendo gamers have been getting hyped up for the latest Zelda game in the series, Phantom Hourglass. This game has been wanted for a whole year letting the Japanese get it in June, and then the United States and Europe get it in October. When the game was released, people were not whether to bye it or not. This is because people didn’t like the cell-shaded graphics, but then there was some new style of controls. People not sure whether to bye the game or not, read on to make you change your mind…
Legend sets sails once again.
Zelda fans across the world were asking for a Zelda sequel, well Nintendo have done just that. Zelda: Phantom Hourglass is the direct sequel to Wind Waker, making you start off with Tetra and her crew. The game starts off when Link, Tetra and the Pirates are searching for a Ghost Ship. Tetra finds the Ghost ship and jumps aboard, ending up getting captured by the Ghost Ship crew. Link try’s to jump aboard, but ends up falling overboard and wakes up on Mercay Island. After that, Link will find a fairy who offers to help find the Ghost Ship. They will start there adventure there meeting a sailor called Linebeck who reckons he’s seen all. You’ll meet some colourful characters, find a sword and find out where the Ocean King has gone!
You’re the legend.
Phantom Hourglass shows off loads of things like: WFC mode, drawing on your map and a full styles controlled game! Yes Phantom Hourglass is a full styles controlled game, this can make solving puzzles and using items can be more fun and advance. You’ll only be using the D.S’s buttons to open up menus quicker.
The dungeons have been swept up a bit; believe it or not dungeons will take thirty minutes or less to get through. The dungeons a like the bosses fun but simple, then once you’ve found the Big Key you’ll have an easy but imaginative boss fight!
The sailing has come back again, but instead it’s been simplified. Instead of jumping onto your boat and sailing freely, you’ll be drawing a path for your boat to follow, and sadly you can’t swim in the sea. There has been some cool adds to sailing like, cannons. During the first quarter of the game you’ll have to go to Cannon Island to get, well, a cannon. The cannon is very useful in the game, and you’ll be using it all the time so you have a unlimited supply of cannon balls! Half way through the game you’ll be given a Sleet board, this will allow you to warp around the place so sailing can be more quicker. Sailing been brushed up a lot in Phantom Hourglass, but its still been made so it’s more fun!
Hyrule in production.
The game shows everything the D.S can handle, like, the touch screen controls making the game seem more fun to play. Also, there will be bits where you’ll get really frustrated, just take a break and continue the next day. This game plays like gold, giving off all that the D.S can handle. Zelda: Phantom Hourglass deserves to be the best D.S game of the year, but it still needs some improvements.
+ Great new Story
+Whole range of Touch Screen controls
+ Great colourful characters
+ Loads of new places to see
- Can get very frustrating
9/10